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Stalker Call Of Pripyat Gamedata Fol De Rol

  1. Stalker Call Of Pripyat Gamedata Folder

EmissionReceived from: random eventMission description:After hearing the radio announcement about an incoming emission, you should quickly find a shelter. The nearest hiding place will be automatically marked on your map. It doesn't need to be a building, a cave or a big hole will do just fine. Once you're there, wait for another announcement, this time about the end of the emission. Surviving in an open area, without proper medicine (look - mission 28 Anomalous Plant in Jupiter sector) is impossible.

There will be three Stalkers waiting for you outside (two of them are hiding at the beginning). You will be 'asked' to give away the artifact.

If you let him have it, he will take it to Bread and receive the prize. The fight is unavoidable. You can give the artifact away and then follow the Stalker (he'll start running) for a couple of second and kill him away from his buddies with a few god shots to the back. It's up to you if you want to come back and finish them off. Don't forget about collecting the prize. Three ComradesReceived from: Cardan (after giving him 2 vodka bottles)Beginning location: point 4 on the mapTarget location: points 5, 6 on the mapMission description:Head to point 5 and find a hole in the ground through which you will fall right into a cave.

Take out the detector and head to the marked spot (you should notice a grey dot on the mini-map, showing a nearby body (screen) which you should rob). You should find two more moving artifacts in the caves. You should keep an eye on the frequent anomalies. The corridor behind the Stalker's body will lead you outside. Unreachable StashReceived from: SnagBeginning location: point 7 on the mapTarget location: point 8 on the mapMission description:Claw Anomaly hides two artifacts inside itself.

Stalker Call Of Pripyat Gamedata Folder

One is at the bottom; the second one can be found by climbing the twisted construction. Turn towards west and you should see two corridors (screen). They're connected, but jump (it's worth to save before doing this) to the right one, as the left one has strong anomalies by the entrance. Take out the detector and you'll find the artifact by the exit. Return to the Stalkers headquarters.

You can give the box back or show it to the mechanic who will open it for 500 coins. You will cancel the task this time, but will gain a few interesting items (including one artifact). If you finish the mission normally and give back the box, Shag will share its content with you. You can decide which item you want to take and it pretty much should be the artifact. You can choose it together with any other item, apart from the helmet.5. Helping a StalkerReceived from: AwlBeginning location: point 9 on the mapTarget location: point 9 on the mapMission description:You will find two Stalkers by the Boiler Anomaly.

Pripyat

After s short cutscene, one of them will fall into trouble and you will be asked to help. Awl will give you a first-aid kit and ask to hand it over to his friend. Before you move on, it's worth the check the inner part of the anomaly, because there are moving artefacts to be found there. Medicine will be needed because of the burns. The Stalker will give you another artifact in the end. Mercenary CampReceived from: OwlBeginning location: point 11 on the mapTarget location: point 12 on the mapMission description:You can get to the mercenaries headquarters through the marshes.

If you go there by night (you can, for example, rest till 10 p.m. In the Stalkers base), you can sneak in from the west side, where you will find a sewer entrance by the fundaments. Move high enough to not make a noise and low enough to stay unnoticed. Thanks to it you will get inside without anyone knowing (of course using the flashlight isn't a good idea). Take the food to the mercenariesReceived from: After (peacefully) entering the mercenaries' terrainBeginning location: point 13 on the mapTarget location: point 1 on the mapMission description:The mercenaries can let you in if only you bring them food.

If you don't want to kill them (you should spare them, as they can be used in the later part of the game), you should bring them 6 pieces of: canned food, bread and sausage. You can buy everything from Bear in the Stalker's headquarters.

Now you should go to the back of the complex (point marked on the map), where you will find a good set of tools in one of the boxes.